refalex.blogg.se

Endless dungeon which modules
Endless dungeon which modules













endless dungeon which modules

This is very fast, but only do it if your defence can handle any quantity of monsters. If you have an extremely strong defence (such as with Red Plume or roomjumping) then you can use Skulker (from Aftershave, Golgy’s active or Pat’s active) to rapidly open doors and aggro a lot of mobs. Hold on to some expensive-looking items even if you can't use them (such as JPad) - selling them to a Dust merchant can instantly win you a floor. Note this is far less effective against exploding enemies. Use ‘roomjumping’ for virtually infinite defense. Use a taunt (Hipster Scarf, Ahhhhrmani Suit or Gork’s active) to hold these chokepoints. Consider KIP Cannons or Smoking Guns for the floors with the giant crystalline enemies, as they are fewer yet tougher. Fortify these should you have to explore in a different direction.Ĭombine Tear Gas/Neurostun with Seblasters and a defensive hero such as Gork, Elise or Joleri to set up these chokepoints. Opening doors in multiple directions is fine in earlygame, but suicidal later on. Do this even if you find something in the new room, unless you find a hero/merchant, as monsters will never spawn with this discovery.Ĭhoose one direction to explore and go all the way. Whenever you open a door, if the previous room is unlit and has no hero in it, send the hero you just opened the door with back – there is enough time such that monsters will not spawn in that room now.

endless dungeon which modules

Expect to be very underlevelled for this point, so use upgraded Minor Modules to defend from large waves mostly.

endless dungeon which modules

Use Emergency Generators and weaker heroes to keep as many rooms as possible lit up. After getting the required Modules, stockpile Science so that you can refresh you heroes’ abilities, allowing you to have them on permanently in fights.įloors 9-12 are very nasty. Save some Food for lategame healing also. Avoid building any Emergency Generators at this point as they are very costly – try to stockpile Industry to build them later on. Use the same tactics, focusing on upgrading the Minor Modules and getting Emergency Generator.

#ENDLESS DUNGEON WHICH MODULES FREE#

There will be at least one Artefact to research from on every floor, so feel free to destroy them on Floor 2 or 3 to build over them. Only build 2 Major Modules on floor 1, Industry then Science. Focus on opening as many doors as possible, researching Major Modules (Food, Science, Industry, and Emergency Generator) and the stronger Minor Modules (eg Seblaster, Smoking Gun, KIP Cannon). Instead this guide will contain general tricks to use to maximise efficiency, my personal tier list, a general plan for Escape Pod, and general overview of heroes and Pod differences. There are no resource generation, clips, stat alterations or item spawning glitches thus discovered.ĭue to the random nature of the game, there is neither a pre-set path to follow nor RNG manipulation (without altering game files). In 1.0.88, going through a door while holding a Major Module can sometimes cause a graphical glitch with the UI that does not affect gameplay. For example, there is an incredibly low chance that a door will lead to nothing, causing the game to softlock. It is important first to note that there are no glitches currently used in the speedrun, as the few known are all detrimental.















Endless dungeon which modules